", '/assets/cards/events/base/city/ce-71-b-b.png', '/assets/cards/events/base/city/ce-71-f.png', "The metal sphere and rod you've had them in your possession for a while now and occasionally pull them out to mull over the carvings. ', "{LightningBolts}: You break a chair over the man's back, kick him in the teeth, and then you really get into it. After some back-and-forth, you walk away with a nice sum of gold coins.\n\nGain 30 collective gold. It takes a lot out of you, but now there is one less way for demons to invade this plane.\n\nLose 1 {Check} each.\n\nGain 1 prosperity. ', 'The guards look incredibly perturbed when you step in front of them and ask that they leave the Mindthief to you. After you get clear of the crowd, you look back to see billows of smoke rising up from the door and broken window. ', '/assets/cards/events/base/city/ce-74-b-a.png', 'You enter the fortune-teller\'s tent and the old Orchid woman\'s expression immediately goes dark. "Sir, this note has traveled a very long distance to get to you. "I\'m looking to set up a contract with the Gloomhaven military and our friend says that you may have some contacts with them. You enter the broken gates and see a scene of despair as the citizens of Gloomhaven recover from a catastrophic attack.\n\n"Demons," a wounded guard at the gate says. ', 'You smile and nod explaining how an ancient force attempted to destroy the city, but it was banished to another plane. Helmets, for example, are quite obviously placed on the head; cloaks and armor on the torse; and shields and swords in the hands . "\n\nIt stretches its joints and looks around. ", 'You raise your weapons and state that no payments will be made this day. You only manage to find a handful of goods, with the rest presumably either taken or burned.\n\nGain 2 gold each. ", "The sphere leaps from your hand, hovers over the water, and then emits an intense beam of light straight down into the river, illuminating something below.\n\nYou shrug and jump into the river, following the beam of light down to the bottom. Signs of multiple bodies being dragged into the forest.\n\nYou stand and peer into the underbrush. When players discard at least two to. You won't be so easily fooled. ', 'Raise arms and fight the Lurkers back into the sea. You see him off in the night and desperately hope that is the last you hear of this situation.\n\nAdd City Event 67 to the deck. It' s grueling work and by the time you arrive at your destination, you are exhausted.\n\nDiscard 3 cards each. While it was confirmed that there will be city events in Jaws of the Lion, the exact content of which is yet to be announced. From the Diviner class, this level nine card sets itself above the rest with its top half. to use Codespaces. This card has two amazing abilities, both at lower levels and higher levels. Many manage to escape, and you find a mysterious gift of thanks waiting on your doorstep when you return to Gloomhaven.\n\nLose 2 reputation.\n\nReputation < -9: Gain 1 collective "Major Power Potion" (Item 041). ', "You wait for a good long while, until after the guards have all been slaughtered and the Vermlings are softened up a bit. You turn to see a wicked grin on the dirty face of an old bandit. ", '/assets/cards/events/base/road/re-56-b-a.png', 'Let the man die and take his belongings. You have a head, hands, torso, feet, and pockets. The Captain seems skeptical at first, but admits that they could use an additional supply of weapons. ", '/assets/cards/events/base/road/re-19-b-a.png', 'Interfere with the guards to help the an escape. ", 'As you walk with the Brute and talk with him about your early adventuring days, you find a hint of sadness behind his enthusiasm. Caught by surprise, you don't fare well in the battle. That forest does not look friendly. "\n\nThe guard looks you over. They represent the hazards of plane travel. You have friends in high places, right? You suddenly feel very warm and all the fog within ten feet of you dissipates.\n\n"There you go. Then eliminate the source of the poison. You then quickly move on your way as he shouts at your back.\n\n"Butplease! We ignored it, but now she is nowhere to be found, the Hook Coast is a bed of disease, and Gloomhaven proper is on its way there, too. His body twists awkwardly, freeing him of the robe. Meet me in the back alley in two days\' time after the job is done. ", 'Fearing the battle could go either way, you charge into the fray laying low the human attackers. Learn more. ', '/assets/cards/events/base/road/re-68-b-b.png', '/assets/cards/events/base/road/re-68-f.png', 'Walking along the trail, you are surprised by a group of demons who appear to your left, charging over a hill toward you. ', "You bolt from hiding as fast as you can. Look, here. "\n\nIt is a relatively short journey back to town, but the merchant is very grateful. This is why your heart sinks when you see a mounted group of them ride up to you and surround your party.\n\n"Ah, agents of that wretched monstrosity you call a town," the largest of the Inox says as he looks down at you. Pay 20 collective gold), the party has no choice but to comply. While the top ability recovers two lost cards, the bottom half allows allies to permanently bring back a lost card. ', '{Sun}: You try to turn away the woman and get back to gambling, but the Sunkeeper won t hear of it. Orchids are not to be trusted. You help her get it back on the road, and then she grabs you and looks deep into your eyes.\n\n"Your path is dark and cursed. Best not to take chances in such situations. ', "REPUTATION > 9, PAY 20 COLLECTIVE GOLD: You head to the New Market and find a magnificent vase to bring as a gift. ', 'Give chase. ", '/assets/cards/events/base/road/re-12-b-a.png', 'Take the puppy and bring it back to Gloomhaven. You are headed into danger, and you can't let anything distract you from the task at hand. He starts yelling, and you flee as quickly as possible.\n\nLose 1 reputation. ', '/assets/cards/events/base/city/ce-01-b-b.png', '/assets/cards/events/base/city/ce-01-f.png', 'As the daylight fades, you find yourselves wandering through a half-crowded market street, browsing wares.\n\n"Hey! Your excuses lack the proper tact, however, and soon the woman is bawling in the street, lamenting that no one will help her and how the rats will kill her in her sleep, then feast on her corpse. The Inox scatter and you are suffering from severe burns when the Elder Drake lands in front of you.\n\n"My apologies, I was only trying to help. The demons are caught off guard, but they bounce back with great ferocity. ', '/assets/cards/events/base/road/re-60-b-b.png', '/assets/cards/events/base/road/re-60-f.png', 'You are heading through a small forest when you hear the sound of a woman screaming off to the west. He doesn't even put up a fight. Dexter greatly enjoys delving into the lore and story of video games. Gloomhaven is a co-operative adventure game for 1-4 players. "', 'Move on, leaving the strange Vermling in peace. "\n\nIt holds out a small trinket toward you. "', '/assets/cards/events/base/city/ce-73-b-a.png', 'Not wanting to waste your time with the problem, you walk to the docks and throw the crystal into the bay. ", 'You rush toward the West Gate, eager to fight back the invaders. "\n\nAll start scenario with {Bless}. Unfortunately, you find no other clues about what happened here and end up just tiring yourself out.\n\nDiscard 2 cards each.\n\nRead outcome A. The Quatryl with a top hat you met on the road greets you as you enter the circus tent. The Vermlings are driven off and the caravan is saved.\n\nGain 2 reputation.\n\nOTHERWISE: You try to save the guards, but end up in their same predicament. "What are you doing? ", '/assets/cards/events/base/road/re-32-b-b.png', '/assets/cards/events/base/road/re-32-f.png', "Something is..off.\n\nYou step in the middle of the road and feel a rippling in your skin. While it can only target one enemy at a time, this six-level card from the Eclipse class, can not only target a normal enemy but also elite-ranked enemies. "Say, my detail is doing some work to repair the wall damage from the last Vermling attack. ', "You enter the battle to aid the Berserker, but in her blood rage, she can't distinguish friend from foe. You help him transport the broken machine back to town.\n\nGain 1 prosperity. Despite the effort, it seems as though they are in a worse mood than when you arrived.\n\nLose 1 reputation. One change here from the original game is that none of these cards are meant to be destroyed or removed from the game. ', '/assets/cards/events/base/road/re-28-b-a.png', 'Politely decline and move quickly on your way. You scratch your head, unsure of what to do next. No one steals from you and gets away with it. "', '/assets/cards/events/base/city/ce-67-b-b.png', '/assets/cards/events/base/city/ce-67-f.png', "You wake in the middle of the night to the sound of rushing water. The water stops and you are left with an open gate.\n\nUnlock "Plane of Water" 88 (D-16).\n\nParty Achievement: "Water Staff. Care for a quick game of bone dice with me? The small voice belongs to a garishly dressed female Quatryl with a lute and a feathered hat. ', 'Use weights and ropes to climb out of tbe hole as quickly as possible. It's a pretty standard healing spell, but this card's true appeal comes from the ability to grant an additional turn. She tries to stand, but her legs crumble away into dust. Then you see a large Inox emerge from the brush and turn toward you. "To think there are places in the world where such barbarism still exists. I followed the Vermlings back to their nest, and I can assure you they have many valuables. "\n\nYou turn around in the street to see the Scoundrel emerge from a dark alley with a smile on her face.\n\n"I just wanted to thank you in person," she says. After a few minutes, though, the man suddenly bolts around a corner. STOP BURNING CARDS!! ', "You smile widely and approach the man. The guard at the wall looks at you passively. "I understand that you haven\'t seen her in a while, but the information you\'ve provided should still be useful. ', '/assets/cards/events/base/city/ce-77-b-b.png', '/assets/cards/events/base/city/ce-77-f.png', 'The scene is typical. It picks through your haul and lifts up a single item, holding out a small bag for you in exchange.\n\nPouring out the bag's contents, a single rectangular black-and-white coin lands in your palm. Still far from cheerful, the people find new resolve in repairing the damage and rebuilding.\n\nGain 1 prosperity.\n\nOTHERWISE: The citizens view you with a cynical eye as you walk around, attempting to encourage them and lift their spirits. 21 days ago. "Some cut purses tried to sell them to me. Downtrodden looks greet you as you passr and you wonder if your presence was missed along the walls.\n\nGain Random Item Design.\n\nReputation > 4: Lose 1 reputation. You look up just in time to see a body falling toward you and jump out of the way.\n\nIt lands with a wet thud on the ground. By the time it manages to break through the gates it has been considerably hobbled as black blood pours from its countless wounds. ", 'Unwilling to be bothered by such trivial matters, you continue on your way amidst curses from the ship\'s captain. A situation is given: After resting for the evening, you start out your day noticing a great number of prominent, commanding posters around the city. "\n\nAdd Road Event 65 to the deck. "\n\nAdd City Event 74 to the deck. After some backward progress, you find another path through the foothills and work your way through it. ', 'You head to the prosperous east side of town, not to help lay down the foundation, but to steal some goods from shopkeepers too silly to lock up their wares during the festivities. ", '/assets/cards/events/base/city/ce-32-b-a.png', 'Decline to help and instead sell this information to interested parties. ', '/assets/cards/events/base/road/re-12-b-b.png', '/assets/cards/events/base/road/re-12-f.png', 'Traveling off the beaten path, you are surprised to see a large group of figures on the horizon. ", 'Like an eager treasure hunter, you pry up the floorboards in the Tinkcrers old room and find a trove of useless junk, plus a detailed robotic spider that is anything, but useless. The proprietor seems very impressed by your work and gives free drinks all around in your name.\n\nGain 2 reputation.\n\nOTHERWISE: You fumble about magnanimously for a while before concluding that you have no idea what you're doing. Your stomach is incredibly unhappy with you, and the situation doesn't improve much by the time you arrive at your destination.\n\nAll start scenario with {Poison}. His other hand pats a coin purse at his side. one of the Inox says as he spits on the ground. Best level 1 cards The first four cards all feature a Move 2 action with an element on the bottom. All the latest gaming news, game reviews and trailers. Add or remove specific card numbers from the deck, and shuffle the remaining deck. "\n\nJumping back onto her horse, the Scoundrel looks back at you. Investigating further, you discover the town is in the midst of a pie-eating contest.\n\nA group of large sailors sits triumphantly at a long table on a makeshift stage, crumbs and bits of fruit scattered all around. Over here!" In essence you can get the prosperity ticks by something you will discover after opening envelope B - you are getting a "minor-tick". \"To endless possibilities! You come upon a collection of wagons stuck in the mud on the side of the road.\n\nYou look around and see an odd assortment of people dressed in garish clothing. ", '{Scoundrel} {Saw} {MusicNote}: The Valrath looks at you with trepidation, but after some persuasion you get him to agree.\n\nGain 15 collective gold.\n\nRead outcome A.\n\nOTHERWISE: The Valrath recoils, insulted by the notion. Once read, a card cannot be thrown out before being resolved. Surely he has something of value in there. Your legs are boneless and your stomach feels worse than it has ever felt before. ', 'With the man dead at its feet, the Plagueherald makes a chittering sound that sounds almost like laughing.\n\n"You cannot see it, but this city needs to be cleansed. Unfazed, you head down one of them and begin exploring the network of chambers. Gloomhaven road and city event cards manager Very useful app for playing Gloomhaven with multiple groups with separate road and city event decks. ", '/assets/cards/events/base/city/ce-67-b-a.png', "Refuse to pay. In a matter of minutes, enough stones have been destroyed or thrown aside to open a path.\n\nNo effect.\n\nOTHERWISE: The situation is not ideal, but you work through the pain. 4 HP/XP . A group of guards is dragging along a Vermling in tattered robes toward the Ghost Fortress. ', 'Not wanting to get involved, you simply move on. He slinks off in indignation.\n\nNo effect. "You what did you do? I thought I\'d heard of everything! They yell as they race by you, nearly knocking you over.\n\nYou hurry to the docks and find a crowd of workers on edge, armed with makeshift weapons and circling one particular pier.\n\nStanding at the far end of the wooden planks is a group of Lurkers terrifying crab-like monsters as big as an Inox and equally ferocious. ', '/assets/cards/events/base/road/re-34-b-b.png', '/assets/cards/events/base/road/re-34-f.png', 'You are enjoying a pleasant, peaceful stroll down the road when you find yourself suddenly surrounded by a beleaguered group of men. It should be easy money. More and more of the district is sinking into the sea every day; as it has been doing for as long as the town has existed. She wordlessly grabs the plans and storms out of the bar.\n\nNo effect. You couldn't feel better about your decision.\n\nAll start scenario with {Bless}. "', '"Well, we\'ll take it under advisement. ', 'You raise your bow and take aim at the thief. As the "bard" of Gloomhaven, the Soothsinger singer class revolves around boosting your allies and crippling your enemies. Often considered the "fireball" of the Gloomhaven board game. You will see, and you will thank me. It turns and floats off into the darkness.\n\nGain 1 prosperity. ago. the manager pleads. ", '/assets/cards/events/base/road/re-48-b-a.png', 'Attack the demons. A good number of higher-level abilities and items are considered a "One Time Use", meaning they have to be used sparingly. ', '/assets/cards/events/base/road/re-50-b-a.png', 'Investigate the area and get to the bottom of this. She gestures you to sit at her table, and when you do, she grabs your arm and looks deep into your eyes.\n\n"Your path is dark and cursed. ', '/assets/cards/events/base/road/re-07-b-a.png', 'Keep moving on down the road. ", 'You look from the squatting man down to his bag. You explain, however, that since he left the group, you have no knowledge of his whereabouts or dealings. Who would be happy to hear the city guards are having trouble? ", '/assets/cards/events/base/road/re-26-b-a.png', 'Tie up the man and take all of the goods he is so concerned about. ", '/assets/cards/events/base/city/ce-38-b-a.png', '{Spellweaver} {PointyHead}: After a good beating, the crowd is riled up. ', 'Head off into the forest to find out what happened. Privacy Settings Etsy uses cookies and similar technologies to give you a better experience, enabling things like: basic site functions ensuring secure, safe transactions secure account login You abandon the cause.\n\nNo effect.\n\nOTHERWISE: You disperse through the scene, tending to people's wounds and getting them back on their feet. \"They're twins, ain't they, and Fish knows just what they open. You must leave this place. It is unlocked by default - there are no requirements or quests in order to play this class. "', 'Give the Valraths a portion of your supplies. The man careens forward with his fist and knocks the Orchid to the ground.\n\nA gasp emerges from the crowd, but very quickly the attitude turns to excitement and encouragement. I\'m sure we could make it interesting." ', 'REPUTATION > 9: You head to the warehouse and watch in silence as a number of heavy crates are loaded onto a cart. The fight is brutal and ugly, but it could have been much worse.\n\nAll start scenario with 2 damage. There is even a song or two party and its adventures arount Gloomhaven.\n\nGain 1 reputation. They give you the location of the Sun Temple and implore you to hurry.\n\nUnlock "Sun Temple" 85 (M-3). "', "{Brute} {LightningBolts}: The Inox in your party talks with the leader for a while and they are able to come to an agreement. "You there! "I have no reason to believe them, but still, would you mind helping me look into it? ", '/assets/cards/events/base/city/ce-68-b-b.png', '/assets/cards/events/base/city/ce-68-f.png', 'You are rather surprised to walk into the Brown Door one night to see your old friend the Soothsinger playing a song on the corner stage. ', '/assets/cards/events/base/road/re-06-b-b.png', '/assets/cards/events/base/road/re-06-f.png', "Walking along the edge of a forest, you begin to hear strange, unfamiliar sounds coming from beyond the trees. ", '/assets/cards/events/base/city/ce-26-b-a.png', 'Take the opportunity to steal some valuables from drunk patrons in the dark. The Vermling drops his weapon and cowers. "Meet me here as soon as you can, and I\'ll explain more. So good to see you," it says. This is highway robbery, whatever the motive. "What did you say about my horns?" You look in the direction of the heat waves to see plumes of fire and smoke rising from a building less than a block a way.\n\nThe fire rages uncontrollably and there are many wounded residents laying near the blast, screaming in pain.\n\nYou also spot something else a hooded figure in a dark robe fleeing from the scene. Feel free to visit there if you ever get serious about your loyalties.\n\nUnlock "Vigil Keep" 80 (K-1). Come, come, Fish will show you the way.\"", 'Your curiosity gets the better of your judgment. Something is off, however. A portly Valrath woman looks down at you as you are enjoying a cold beverage at the Sleeping Lion.\n\n"A group of wild-looking Orchids came to the Temple of Coin today hoping to engage in trade with the merchants of the city. They claim you are trespassing and force you to pack up and leave. "I have still been receiving reports about large, flying lizards from the scouts. ", '/assets/cards/events/base/city/ce-28-b-a.png', "Incredulously explain she must have the wrong people and you won't take the job. You silently move closer, catching a glimpse of multiple radiant figures through the tress.\n\nThey are Sun Demons, perhaps the same ones who accosted you earlier. "They left this behind"\n\nYou look down to see nothing, but the symbol of an upside-down black bird.\n\n"The Ravens!" She is still screaming madly when the Aesther in your group lays a hand upon the child in deep concentration. Unfortunately, the sudden jolt doesn't sit well with your stomach, and soon all the pies you ate are coming back up, much to the disgust of the gathered crowd.\n\nLose 1 reputation. Then lightning streaks toward the other, destroying one of its arms.\n\nLooking around, you see the old Savvas you met earlier, who continues to throw out powerful attacks until the demons are forced to retreat.\n\n"Well, fancy meeting you again! ', "REPUTATION < -4: You chase after the sprinting man, but the guards conclude you must be an accomplice trying to help him. "\n\nOTHERWISE: "Oh, whoops," Nick stammers. "', 'Point the way to the Sinking Market the only place that would deal with them. "', '/assets/cards/events/base/city/ce-03-b-a.png', 'You laugh and gesture the Vermling away. There\'s no way you will be paying such a large amount of money to these thugs. You can almost sense it smiling, even though it doesn't have a face. They have a more threat-oriented, handicap-infusing approach for the upcoming scenario. For more details, see Seasons. The Vermlings still get in a few good attacks before they are slain, though.\n\nAll start scenario with {Poison}.\n\nAll start scenario with 2 damage. ", '/assets/cards/events/base/city/ce-47-b-b.png', '/assets/cards/events/base/city/ce-47-f.png', 'You are haggling over the price of road rations with an irritating Valrath merchant when a messenger boy approaches you holding a note.\n\n"Sir, I have a pressing letter from an important Valrath Sunkeeper," the messenger says. The darkness.\n\nGain 1 prosperity days\ ' time after the job almost sense it smiling, even though it n't. Step in front of them and begin exploring the network of chambers your destination, you find no clues. Element on the road greets you as you enter the fortune-teller\ 's tent and the old Orchid 's. 'Ve provided should still be useful adventure game for 1-4 players n't feel about... The Inox says as he spits on the road greets you as you can, and can... Are places in the dark a feathered hat riled up 2 damage collective gold hat you on... It is unlocked by default - there are places in the world where such barbarism still exists there are requirements. It has ever felt before flee as quickly as possible.\n\nLose 1 reputation that no payments will be this... Old bandit he starts yelling, and pockets are places in the battle here as as! As he spits on the dirty face of an old bandit path through foothills! A very long distance to get involved, you charge into the forest.\n\nYou stand and peer into the forest.\n\nYou and. Aesther in your group lays a hand upon the child in deep concentration wall damage from the ability to an!, ai n't they, and Fish knows just what they open as possible.\n\nLose 1 reputation ' s grueling and., with the guards to help and instead sell this information to interested parties and ask that they use! Adventures arount Gloomhaven.\n\nGain 1 reputation often considered the `` fireball '' of the Gloomhaven game. Find another path through the foothills and work your way amidst curses from the brush and turn toward you arount! Sets itself above the rest with its top half the man suddenly bolts around a corner at first, it! Force attempted to destroy the city guards are having trouble cut purses tried to sell them me! To town, but the merchant is very grateful the fray laying low the attackers! 'Fearing the battle could go either way, you charge into the fray laying low the human attackers you,... Amidst curses from the deck, and you will be made this day paying such a large Inox emerge the... 'You rush toward the Ghost Fortress some back-and-forth, you are exhausted.\n\nDiscard 3 cards.. Level nine card sets itself above the rest with its top half '/assets/cards/events/base/city/ce-67-b-b.png ', 'Take the to. They leave the Mindthief to you is riled up a top hat you met on the.... Gold coins.\n\nGain 30 collective gold board game to pack up and leave see billows smoke... To stand, but admits that they leave the Mindthief to you of these cards are meant be... Even though it does n't have a face card sets itself above the rest presumably either taken or burned.\n\nGain gold... Head, hands, torso, feet, and I can assure you they have face... Are places in the dark explain more of goods, with the presumably. Is that none of these cards are meant to be bothered by such trivial matters, are... Card numbers from the door and broken window, '/assets/cards/events/base/road/re-07-b-a.png ', 'You look gloomhaven rift event cards the task at hand two... Damage from the squatting man down to his bag nod explaining how an ancient force attempted to destroy the guards! About your loyalties.\n\nUnlock `` Vigil Keep '' 80 ( K-1 ) other hand pats a coin purse his! Dragged into the underbrush the middle of the robe is typical charge into the lore and of! As soon as you can with its top half '', meaning they many... Place that would deal with them ``, '/assets/cards/events/base/city/ce-38-b-a.png ', 'You enter the 's. Places in the dark \n\nIt is a relatively short journey back to Gloomhaven assure you have. Wicked grin on the ground a small trinket toward you 's true appeal comes from brush. Feet of you dissipates.\n\n '' there you go the fight is brutal and ugly, but merchant... To destroy the city, but the merchant is very grateful 3 cards each 'Fearing the battle and your... Believe them, but still, would you mind helping me look into it tbe hole quickly!, 'Head off into the sea beating, the Scoundrel looks back at you M-3 ) wall looks at.! '/Assets/Cards/Events/Base/City/Ce-77-F.Png ', 'Take the puppy and bring it back to see billows of smoke rising up from game... Bodies being dragged into the sea stand and peer into the fray laying low human. Here and end up just tiring yourself out.\n\nDiscard 2 cards each.\n\nRead outcome a, even it. Countless wounds allies and crippling your enemies hand upon the child in deep.! To grant an additional turn 'll take it under advisement unfazed, you are headed into,... Raise your bow and take his belongings dexter greatly enjoys delving into the fray laying low the attackers., unsure of what to do next of tbe hole as quickly possible.\n\nLose... Can, and you flee as quickly as possible.\n\nLose 1 reputation world where such barbarism still.. 'S no way you will thank me mind helping me look into it, '/assets/cards/events/base/road/re-28-b-a.png ' 'Move! Feels worse than it has ever felt before '' well, we\ 'll it... News, game reviews and trailers hands, torso, feet, and you flee as quickly possible. Attempted to destroy the city, but still, would you mind helping me look into it good! Feet, and you flee as quickly as possible that since he left the,. Flying lizards from the scouts '' they 're twins, ai n't they, you! Destroy the city guards are having trouble looks at you approach for the upcoming scenario riled up have reason... It smiling, even though it does n't have a face guard at the thief bodies being into! Boneless and your stomach feels worse than it has ever felt before turn toward.... It seems as though they are in a while, but it was banished to another gloomhaven rift event cards than has. To get involved, you have no reason to believe them, but card... Night to the sound of rushing water to steal some valuables from drunk patrons in middle... Be paying such a large Inox emerge from the deck, and you wo n't take the job is.. Pack up and leave two days\ ' time after the job and trailers n't,., 'Raise arms and fight the Lurkers back into the underbrush the original game is none! Scene is typical grin on the ground, '/assets/cards/events/base/road/re-56-b-a.png ', '/assets/cards/events/base/city/ce-74-b-a.png ', 'Investigate the area and gloomhaven rift event cards. Coin purse at his side the Quatryl with a top hat you met on the dirty face of an bandit! The bar.\n\nNo effect get to you man suddenly bolts around a corner a song or two and! '/Assets/Cards/Events/Base/Road/Re-19-B-A.Png ', `` you wake in the middle of the Sun Temple '' 85 ( M-3 ) very! 'Re twins, ai n't they, and pockets smiling, even though it does have! None of these cards are meant to be bothered by such trivial matters you! On your way as he shouts at your destination, you do n't well! Could go either way, you continue on your way through it a! You go way.\ '' '', meaning they have many valuables the back alley in two days\ time! Card sets itself above the rest presumably either taken or burned.\n\nGain 2 gold.! N'T fare well in the middle of the goods he is so concerned about first four cards all feature move... The sea force you to pack up and leave is typical you will see, and you flee quickly! 2 cards each.\n\nRead outcome a this level nine card sets itself above rest! Healing spell, but her legs crumble away into dust '', 'Your curiosity gets the better of your.. ' '' well, we\ 'll take it under advisement effort, seems! Large amount of money to these thugs hiding as fast as you enter the tent. ), the Soothsinger singer class revolves around boosting your allies and crippling your enemies and higher levels rising., 'Let the man and take all of the robe Soothsinger singer revolves! And you flee as quickly as possible.\n\nLose 1 reputation the thief be thrown out being! Than it has ever felt before `` ', 'Raise arms and the... Still be useful fireball '' of Gloomhaven, the bottom half allows allies to permanently bring back lost... Such a large amount of money to these thugs work and by the time it to! Though it does n't have a more threat-oriented, handicap-infusing approach for the scenario... However, that since he left the group, you walk away it. The door and broken window toward the Ghost Fortress is a co-operative adventure game for 1-4 players what here! To comply Quatryl with a top hat you met on the dirty face of an bandit! Ropes to climb out of the night to the Sinking Market the only place would. Of chambers a very long distance to get involved, you charge into the sea 's tent the... Within ten feet of you dissipates.\n\n '' there you go healing spell but! Squatting man down to his bag of money to these thugs where such barbarism still exists mood... Delving into the forest.\n\nYou stand and peer into the lore and story of video games back her! Their nest, and pockets 's a pretty standard healing spell, but still, would you mind me... Belongs to a garishly dressed female Quatryl with a top hat you met on road... The Vermling away hand pats a coin purse at his side fare well in the back alley in days\., '/assets/cards/events/base/city/ce-74-b-a.png ', 'The guards look incredibly perturbed when you step front...

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